After thinking over the potential ideas that the Move me would work into, I'll begin to elaborate how its uses could be put into practice.
Initially I could only really see it's use for small indie companies, making cheap games for it, that become available for the Playstation store; which frankly, doesnt explore much of the possible paths that a program like this has.
Playing with the Move in general, it can be seen that it's motion detection system is amazing; picking up small details of movements. My first thought was that it could be placed in a simulation environment; thinking of the Wii and DS series 'Trauma Centre' by Atlus. 2005-present.
The gameplay is a sugery simulator, it was originally for the DS, the later games being released for the Wii; utilising the motion detection. If this was put together with the Move, it could work as a teaching aid for medical students; as the movents at so precise.
Running along the same theme of simulations, it can also be applied to teaching; for example manouvering the controls for millitary machinery, like helicopters, jets etc.
Referring back to medical uses for the Move.me I also realised how benificial a program like this can be to help with things like physiotherapy (Physical therapy). Particularly with younger children, the concept of having to continually go over the same tasks for an extended period of time can appear to be pointless or too much work; if this were applied to a game however, it could make it a more exciting experience and actually make them want to carry on with it.
Or it can work alongside with the therapists, when they are unavailable to help with their progression, there will always be the Move to aid them. The Move can potentially help with many varieties of thereapies to improve daily life for patients and rehabilitate themselves.
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